Upon completing all three mini-games, we must kill Mommy. Instead, Mommy whisks Poppy away and makes us play three deadly games, each with their own antagonists, in order to get the Train Code and rescue Poppy. Mommy mocks Poppy whose mouth she'd covered with spiderwebs, explaining how it wouldn't be fun if Poppy were to just give the player the Train Code to the Train. We then view Poppy in the clutches of Mommy Long Legs, in the Game Station Hallway. Poppy tells us to trust her, but before she can continue, she gets snatched away by Mommy Long Legs. We then meet with Poppy in a room with a large hole, surrounded by locked doors. Poppy then helps us navigate this Train Station throughout the vents, following and guiding us as we move. Although The Player entered the factory to find the missing employees, we accept. This assistance she offers is to escape the factory through the Game Station, by taking the Train which leads out of the factory, of which Poppy has the Train Code. She then offers to help us, as we 'saved' her when blindly opening her case. Once turning on the power, she tells us about how she has been 'stuck in that case for so long'. She states that she was 'just trying to get the power back on', but allows us to do it on our own with our GrabPack. Poppy seems to be free from her case, and we are initially startled by her accidentally pushing over a crate. The commercial then cuts to black, and we don't meet Poppy again until going into the Backrooms. After the glitching of said commercial, her face jumps out of the darkness, while she says 'WAKE UP' more forcefully. If we listen closely, before her appearance, she whispers 'wake up' softly. We first meet Poppy at the very start of the game, in the Mommy Long Legs Commercial. It is unclear who or what put her inside the case and why she was in the case. Once The Player opens the case, the lights start to flicker rapidly and her eyes open as she announces to The Player that they opened her case. just like you." This lead to speculation that either Poppy is a human inside of the doll or this is just a reference to Pinocchio.Īt the end of the chapter, Poppy is seen contained within a glass case. Her final words in the commercial being, "I'm a real girl. As such, Poppy gained mass attention and became popular. The VHS tape simply introduces her as a toy with the ability to converse with a child, a revolutionary technology of her era. in 1950 with the intent of behaving and interacting in the way that humans do, such as talking and conversing, and she was introduced inside the Vintage Poppy Commercial. Her unused train ending also has her offer to help us, even though most employees disappeared. In previously teased versions of old scenes Poppy was seen in, she indeed had this blank personality, but was still willing to help you as you helped her. Its unknown why her personality made this questionable switch, although it is presumed that Poppy has been taken over by this 'darkness' or this could be her true colors. Upon The Player entering the Train Code and starting the Train, Poppy decided not to let us leave yet, explaining how she knows we are capable of doing whatever she wants us to do. Although during the end of Chapter 2: Fly in a Web, this personality seems to have turned into a dark, blank personality with her asking creepy questions like, "Did you kill her?" Once we confirm Mommy's death, Poppy boards the Train. She continues this personality throughout the start of the game. At the start of Chapter 2: Fly in a Web, Poppy is first introduced with a bubbly, caring personality, thanking The Player for freeing her, patiently waiting for The Player as we climb up the vents in the Backrooms, and offering to help us escape the factory. She is also very courteous, politely asking her owner if they could polish her shoes and brush her hair.Īs a living doll, although she still retains her general personality, Poppy acts somewhat different. She also cares a lot about her appearance since she always wants to look her best, as seen within the Vintage Poppy Commercial. In her commercial, Poppy is seen to be a social, outgoing, dainty and elegant individual. She has a pair of thin, black eyebrows, and a pair of uncannily realistic-looking blue eyes framed by long lashes. She wears a large, flouncy powder blue gown with long frilly sleeves adorned with numerous bows, frills, and bustles, and a pair of black Mary Janes. The way light reflects off her face suggests she is made from porcelain and glazed. She has red, curly hair tied into double pigtails, held up with a pair of powder blue ribbons. Poppy is a petite doll with chalk-white skin, freckles and rosy cheeks.
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